![]() ![]() Star Trek: The Role Playing Game (1983) has a tactical combat system where battles are played out on a square grid. Over the next several months FASA rejected four different designs for the game, largely because they all focused too much on combat, which did not fit with Gene Rodenberry's vision of a more utopian future the fifth design team, a freelance group that called themselves Fantasimulations Association, was finally able to provide a workable design, and this team consisted of Guy McLimore Jr., Greg Poehlein, and David F. Ross Babcock III looked out-of-house for a Star Trek design team. Jordan Weisman of FASA sought out one of the biggest licenses in the space adventure genre – Star Trek – and received it in 1982. ![]()
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